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Survival World Border Removal



gabitza1234 gabitza1234: about 1 month ago

Minecraft is a game that at its core is about exploring a nearly limitless procedurally generated world and discovering new places, structures and resources.
On the day that the server was released, the player count exploded to beyond 20 players, and the world border was placed as a measure to prevent players from loading too many chunks at once and thereby crashing the server.
This measure, however, did not help with reducing the server lag, as the server still crashed very often, and when it was running, it was on less than 10 TPS at it's peak due to the number of players online.
Since then, the player count has dwindled, meaning the server now has enough resources to spare to run at 20 TPS even with several players loading chunks. This has been tested accidentally with me (gabitza1234), Blade4Kingdom and Viavir loading chunks at the same time with our elytras, and the TPS was barely affected by this change.
However, the world border has stayed, and the number of unlooted structures has continued to plummet, and today almost all the important structures inside the world border are looted. This problem is very easy to fix with a world border removal, as there would be nearly limitless structures to loot.
Therefore, I suggest the world border be removed from existence, as it is no longer necessary for the server to continue to function.

(TL;DR: remove the world border because all the structures are looted and there is no longer any fun in exploring; the server will not lag if you do this change).


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Supercrafter100 Supercrafter100: about 1 month ago

Border has been expanded to 15k

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